
by Filipe Costa Luz · Edições Universitárias Lusófonas · tapa blanda · ISBN 9789728881719

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«Jogos de Computador e Cinema» is a study by Filipe Costa Luz on the relationship between video games and film, published by Edições Universitárias Lusófonas in paperback, in Portuguese.
The book examines how computer games and film capture attention, including the loss of the sense of time while playing. It compares the feeling of presence with the immersion of Half-Life 2 and the entertainment of Grand Theft Auto, and analyses point of view in video games and scale or shot in film to situate the player in narrative, action and space.
The book stems from Filipe Costa Luz's master's research, completed in June 2006, and its application in interactive and digital animation projects at MovLab of Lusófona University.
An academic work, suitable for readers interested in video game theory, film analysis and digital narrative.
